From: Norman V. <nh...@ca...> - 2000-12-12 14:17:05
Thomas Gahr writes:
>
>My question:
>
>Can I use the standard openGL-lib or other libs that use
>openGL (such as
>particle systems...) and PLIB in one program?
Yes. .. but
Since PLib is written in OpenGL, you might look at extending
one of the PLib Classes to do what you want
Norman Vine
From: Curtis L. O. <cu...@me...> - 2000-12-12 14:21:15
Norman Vine writes:
> Thomas Gahr writes:
> >
> >My question:
> >
> >Can I use the standard openGL-lib or other libs that use
> >openGL (such as
> >particle systems...) and PLIB in one program?
>
> Yes. .. but
>
> Since PLib is written in OpenGL, you might look at extending
> one of the PLib Classes to do what you want
Yes, and if you are careful with managing the opengl "state" you can
mix in any of the raw opengl commands that you want as well.
Curt.
--
Curtis Olson Human Factors Research Lab Flight Gear Project
Twin Cities cu...@hf... cu...@fl...
Minnesota http://www.menet.umn.edu/~curthttp://www.flightgear.org