FYI: There is an error in the Tweening software in SSG, when the
tween node contains translucent polygons, they are dumped into the
Dlist for rendering later. Unfortunately, the state of the TweenController
has been lost at this point.
This results in translucent polygons not being Tweened properly.
I'm working on a fix.
---------------------------- Steve Baker -------------------------
HomeEmail: <sjb...@ai...> WorkEmail: <sj...@li...>
HomePage : http://www.sjbaker.org
Projects : http://plib.sf.net http://tuxaqfh.sf.net
http://tuxkart.sf.net http://prettypoly.sf.net
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