>I tested some importers and exporters.
>*.dxf loader: Always reads exactly one triangle :-).
>*.dxf writer: Polytrans thought, it would be an ASCII file, which it
>wasn't.
i received two dxf files:
550.dxf
FACE.DXF
not sure how useful they are
550.dxf has only VERTEX and POLYLINE sections.
no LINE or 3DFACE sections are present.
FACE.dxf has only one face
i used AC3D to create test models in DXF format for me
>Besides these three objects, I tried two *.dxf files. Both loaded, but
>all polygons were converted into triangles by ignoring the rest of the
>vertices, so one quad became one triangle. In one of the files, there
>was also a nonsense triangle, probably with wrong vertex coordinates.
>
i did a commit which should add quad support
>Lastly, I tested a simple textured box. I wasn't able to load it
>textured into PPE with any format. That maybe due to problems with
>either polytrans or the texture-path or the texture-format, or maybe
>with the file loaders.
>
for the file snoo-cat.bmp
at first the PLIB image loader complained about an unexpected EOF
then i converted it to a 24 bit BMP and still wouldn't load
i'll have to look into that.
--Dave
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