I would like to have textures with alpha so I can do
non-rectangular buttons mapped to panels.
Do either of the current formats BMP or SGI (bw) support that?
If not, the only way I can think of doing this cleanly is to
derive from ssgImageLoader and install my "new"
image loader into SSG. That way I can allow my
new image loader to load PNG files and link with libpng.
Any alternatives?
//current image loader
ssgImageLoader defaultImageLoader;
ssgImageLoader* _ssgImageLoader = defaultImageLoader;
//and make some of ssgImageLoader functions virtual
--Dave
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