Re: [Plib-users] R: PLIB 1.8.4 model readers ehancement
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sjbaker
From: <st...@sj...> - 2007-05-15 11:26:51
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> Rony, > > Do you refer to the native .gmax format? Is it documented? Can you please > post a link to the format description? > As most of you probably know since the end of 2006 Gmax is no longer > available as a standalone product, but only along with games (and related > game pack). I'd like to know if such versions still save the .gmax format. > > Currently the only bridge towards the 3DS Max world is the .ase ASCII > export > format, but I suppose it is not a GMax-supported export format. > > Anyway should somebody be willing to do it, it is not difficult to add a > new > format reader to Plib/SSG - beyond the available readers' code, I'm sure > developers and advanced users can help on this. ASE comes from an example plugin that comes with 3DS - but it's only an exporter. You can't import ASE into 3DS Max. I searched for a 3DS plugin to read ASE - and the only one out there only works with version 4 and 5 of 3DS. Since 3DS is up to version 8 now, I think it's pretty clear that 3DS doesn't support ASE anymore. If gmax supports plugins you might stand a chance of getting the example ASE plugin exporter working in gmax - but it sounds like you'd need to do some significant effort to write an importer for gmax. It's pretty easy to adapt PLIB to read/write new formats - there are dozens of example readers and writers to use as examples. The issue is usually a matter of whether you can find documentation for whatever file format you are dealing with. |