Re: [Plib-users] (newbie) Problems with installing PLIB on a Macintosh.
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sjbaker
From: <coz...@gm...> - 2006-05-30 07:25:59
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Hello, I am a rookie programmer, and new to both UNIX and PLIB. I've seen several > free, cross-platform, hardware accelerated game development libraries, and > PLIB seems to be the best, as it is written in C++ and doesn't require > dozens of other libraries to be installed already. > > When I tried, following the instructions on the page > http://plib.sourceforge.net/download.html, to install the API on my > MacMini > G4 SuperDrive with MacOS X 10.4 and the bundled XCode Tools, everything > seemed fine at first. I ran "./configure", getting this result: [...] Well, I checked the source(I'm not really using a mac) and it seems that both the function implementation and declaration for the function os_specific_s::elementEnumerator are using the static keyword but only the declaration should have it. In other words, in the file src/js/jsMacOSX.cxx at the line 278 the static keyword shouldn't be there. Just erase it. The people with commit access could delete the keyword from there and commit the change. -Coz |