[Plib-users] Re: plib-users digest, Vol 1 #735 - 3 msgs
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From: Hemalatha S. <hem...@re...> - 2005-12-06 09:17:58
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=A0=0Ahi,=0A The ssgLoad() func will render if the model is inside th= e view frustum. But i want to have the model permanently on the monitor sc= reen. plz help.=0Aregards ,=0Adeepha=0A=0A=0A=0A=0A=0A=0A=0A=0A=0A=0A=0A=0A= =0AOn Sun, 04 Dec 2005 pli...@li... wrote :=0A>= Send plib-users mailing list submissions to=0A> pli...@li...urcefor= ge.net=0A>=0A>To subscribe or unsubscribe via the World Wide Web, visit=0A>= https://lists.sourceforge.net/lists/listinfo/plib-users=0A>or, via email,= send a message with subject or body 'help' to=0A> plib-users-request@list= s.sourceforge.net=0A>=0A>You can reach the person managing the list at=0A> = pli...@li...=0A>=0A>When replying, please edit y= our Subject line so it is more specific=0A>than "Re: Contents of plib-users= digest..."=0A>=0A>=0A>Today's Topics:=0A>=0A> 1. How to load 3D model (= Hemalatha Sharma)=0A> 2. scenegraph structure (deepha sv)=0A> 3. Re: = How to load 3D model (p.l...@ci...)=0A>=0A>--__--__--=0A>=0A>Message:= 1=0A>Date: 3 Dec 2005 04:46:14 -0000=0A> From: "Hemalatha Sharma" <hemalat= ha...@re...>=0A>To: pli...@li...=0A>Subject: = [Plib-users] How to load 3D model=0A>Reply-To: pli...@li...urceforge= .net=0A>=0A> This is a multipart mime message=0A>=0A>=0A>--Next_1133585174= ---0-203.199.83.31-2570=0A>Content-type: text/plain;=0A> charset=3Diso-885= 9-1=0A>Content-Transfer-Encoding: quoted-printable=0A>Content-Disposition: = inline=0A>=0A> =3DA0=3D0AHi,=3D0A I am using Flightgear-0.9.4.=3D0A = I want to load a 3D m=3D=0A>odel(*.ac or *.3ds) permanently into the=3D0A= screen during simulation .=3D=0A>=3D0A Plz suggest u views regardi= ng this.=3D0A=3D0A Thanks & Regards,=3D0A =3D=0A> Deepha=3D0A = =3D0A=0A>--Next_1133585174---0-203.199.83.31-2570=0A>Content-type: text/htm= l;=0A> charset=3Diso-8859-1=0A>Content-Transfer-Encoding: quoted-printable= =0A>Content-Disposition: inline=0A>=0A><P>=3D0A=A0 <BR>=3D0AHi,<BR>=3D0A=A0= =A0 I am using Flightgear-0.9.4.<B=3D=0A>R>=3D0A=A0 =A0 I want to load a= 3D model(*.ac or *.3ds) permanently in=3D=0A>to the<BR>=3D0A=A0 =A0 scree= n during simulation .<BR>=3D0A=A0 =A0 =3D=0A> Plz suggest u views regardin= g this.<BR>=3D0A<BR>=3D0A=A0 =A0 Thanks &am=3D=0A>p; Regards,<BR>=3D0A=A0 = =A0 Deepha<BR>=3D0A=A0 =A0 <BR>=3D0A=3D0A</P>=3D=0A>=3D0A<br><br>=3D0A<a = href=3D3D"http://adworks.rediff.com/cgi-bin/AdWorks/sigclick=3D=0A>.cgi/www= .rediff.com/signature-home.htm/1507191490@Middle5?PARTNER=3D3D3"><IMG=3D=0A= > SRC=3D3D"http://adworks.rediff.com/cgi-bin/AdWorks/sigimpress.cgi/www.re= diff=3D=0A>.com/signature-home.htm/1963059423@Middle5?OAS_query=3D3Dnull&PA= RTNER=3D3D3" BO=3D=0A>RDER=3D3D0 VSPACE=3D3D0 HSPACE=3D3D0></a>=3D0A=0A>--N= ext_1133585174---0-203.199.83.31-2570--=0A>=0A>=0A>=0A>--__--__--=0A>=0A>Me= ssage: 2=0A>Date: Fri, 2 Dec 2005 21:37:16 -0800 (PST)=0A> From: deepha sv = <dee...@ya...>=0A>To: pli...@li...=0A>Subject: [= Plib-users] scenegraph structure=0A>Reply-To: pli...@li...urceforge.= net=0A>=0A>--0-1270954457-1133588236=3D:75006=0A>Content-Type: text/plain; = charset=3Diso-8859-1=0A>Content-Transfer-Encoding: 8bit=0A>=0A>hi,=0A> = I am using a simulation software ,as we are reading the data file and sto= ring into a scenegraph tree structure=0A>=0A> 1. how are we actually taki= ng the data from the scenegraph and placing it in frustrum.=0A> 2. how an= d where , are we placing the frustum in scenegraph=0A> 3. how the data f= rom the frustum are rendered.=0A>=0A> for preparing scenegraph and render= ing i am using plib library.=0A>=0A>=0A>---------------------------------= =0A>Yahoo! Shopping=0A> Find Great Deals on Gifts at Yahoo! Shopping=0A>--= 0-1270954457-1133588236=3D:75006=0A>Content-Type: text/html; charset=3Diso-= 8859-1=0A>Content-Transfer-Encoding: 8bit=0A>=0A><DIV id=3DRTEContent>hi,</= DIV> <DIV>=A0=A0=A0 I am using a simulation software ,as we are reading th= e data file and storing into a scenegraph tree structure </DIV> <DIV>=A0</= DIV> <DIV>1. how are we actually taking the data from the scenegraph and p= lacing it in frustrum.</DIV> <DIV>2. how=A0and where ,=A0are we=A0 placing= the frustum in scenegraph</DIV> <DIV>3. how the data from the frustum are= rendered.</DIV> <DIV>=A0</DIV> <DIV>for preparing scenegraph and renderi= ng i am using plib library.</DIV><p>=0A>=0A> <hr size=3D1>Yahoo! Shopping= <br>=0A>Find Great Deals on Gifts at <a href=3D"http://shopping.yahoo.com/;= _ylc=3DX3oDMTE2bzVzaHJtBF9TAzk1OTQ5NjM2BHNlYwNtYWlsdGFnBHNsawNob2xpZGF5LTA1= =0A>">Yahoo! Shopping</a>=0A>--0-1270954457-1133588236=3D:75006--=0A>=0A>= =0A>--__--__--=0A>=0A>Message: 3=0A>Date: Sat, 3 Dec 2005 09:57:09 +0100= =0A> From: p.l...@ci...=0A>To: pli...@li...=0A>Su= bject: Re: [Plib-users] How to load 3D model=0A>Reply-To: plib-users@lists.= sourceforge.net=0A>=0A>Scrive Hemalatha Sharma <hem...@re...= m>:=0A> >=0A> > Hi,=0A> > I am using Flightgear-0.9.4.=0A> > I wa= nt to load a 3D model(*.ac or *.3ds) permanently into the=0A> > screen= during simulation .=0A> > Plz suggest u views regarding this.=0A> >= =0A> > Thanks & Regards,=0A> > Deepha=0A>=0A>The Plib SSG functio= n:=0A>=0A> ssgEntity *ssgLoad( const char *fname, const ssgLoaderOptions = *options =3D NULL=0A>) ;=0A>=0A>does load one of the supported 3D file form= ats choosing the actual loading=0A>function by filename extension (e.g. ssg= load3DS) - you can add the resulting=0A>ssgEntity to some branch node of th= e scene graph (ssgRoot, ssgTransform, etc),=0A>e.g.:=0A>=0A>ssgRoot *scene = =3D new ssgRoot();=0A>scene->addKid( ssgLoad( "your3Dfilename.3ds" ) );=0A>= =0A>Hope this is an answer to your question.=0A>=0A>Greetings -=0A>=0A>Paol= o=0A>=0A>=0A>=0A>=0A>=0A>=0A>=0A>=0A>--__--__--=0A>=0A>____________________= ___________________________=0A>plib-users mailing list=0A>plib-users@lists.= sourceforge.net=0A>https://lists.sourceforge.net/lists/listinfo/plib-users= =0A>=0A>=0A>End of plib-users Digest=0A |