[Plib-users] puText
Brought to you by:
sjbaker
From: Tinoshi K. <ti...@li...> - 2005-09-22 16:18:33
|
puDial::setLegend( ctime ( & t ) ) works wery well. puDial::setLegend("HELLO!") works very well. puDial::setLegend(my_string) where my_string is char my_string[80]; sprintf(my_string,"%.3f",float_value); doesn't work... but puDial::setLegend(getStringValue) works... how can I do to set the legend evrytime I want? update it with datas = coming from game engine? Thanks! |