Re: [Plib-users] Transparency?
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sjbaker
From: <jni...@ya...> - 2005-09-20 21:00:42
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are you sure you have a full 32bit alpha channel image, like that of a image.rgba file? if not you can get transparency without "masking". john --- Tinoshi Kitazawa <ti...@li...> wrote: > Hello! > > I've got a problem with the clouds in the sky... I > can't figure out why my clouds are ugly and those of > sky.cxx are so beautiful... I've copied that code, > except for the windowing: now I use PW... It seems > that my clouds are not transparent, well, I see them > and they are moving well, but they are 'flat', not > puffy. Seems that their alpha is set to 1.0, I > cannot explain that better. They seem pieces of > paper flying through the sky, not vapour. Should I > set some OpenGL state? I tried to use glut instead > of PW but this is not the answer! It seems to me > that in sky.cxx nothing of strange is set up, it's > very 'simple', so i don't know what to do... |