Re: [Plib-users] Hi all!
Brought to you by:
sjbaker
From: Steve B. <sjb...@ai...> - 2005-04-21 06:08:27
|
Cameron Blackwood wrote: > pylib or plibpy ? :) > -------------------- > I poked around on the net and found a maillist archive that said: > "Well, there has been work on building a set of Python language > bindings." (back in 2002) > > but then I found: > http://www.py3d.org/links/plib > "Open-source plib/ssg, game library with OpenGL (only) scenegraph > engine, Python bindings." > > I couldnt see any evidence of plib python bindings in the source... > um... so have i missed them or are they not 'rolled in' (and available > somewhere else) or are they nowhere to be seen? :) Well, I know there were people working on this - but I never did see the results. Not being a Python person myself, I didn't try them. > fake puFileSelector ? > --------------------- > Another question.. :) sometimes (it seems to me) you might want to > edit options out of the directory contents that are offered from > puFileSelector. > > Given the modular way the rest of the library is structured, I > was a little puzzled not to find that puFileSelector didnt just > use a base class like puEditableChunkOfLineSelector or something. ;) It's a valid thought. I guess we all just wanted a file selector widget and didn't think too much about more general applicability. ---------------------------- Steve Baker ------------------------- HomeEmail: <sjb...@ai...> WorkEmail: <sj...@li...> HomePage : http://www.sjbaker.org Projects : http://plib.sf.net http://tuxaqfh.sf.net http://tuxkart.sf.net http://prettypoly.sf.net -----BEGIN GEEK CODE BLOCK----- GCS d-- s:+ a+ C++++$ UL+++$ P--- L++++$ E--- W+++ N o+ K? w--- !O M- V-- PS++ PE- Y-- PGP-- t+ 5 X R+++ tv b++ DI++ D G+ e++ h--(-) r+++ y++++ -----END GEEK CODE BLOCK----- |