[Plib-users] Wrong Texture
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From: Michael W. <mic...@ti...> - 2005-02-26 19:34:46
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Hi all, I am using ssgaSky to build the sky im my simulation FDS. If I change interactively ( the simulation is running) the parameters of the cloud-layer ( height, transition etc.) and than rebuild the object cloud-layer, the textures of the cloud-layer are not the defined textures but the texture of the instruments. Is there any idea what is going wrong ? Best regards Michael |