[Plib-users] Texture Transparencies
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From: Marc M. <mav...@gm...> - 2005-02-09 05:41:50
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Greetings, I'm new to Plib and I'm having a problem with transparency in my textures. I load my .obj model using: testobj = ssgLoadOBJ ( "test.obj" ) ; Now this will load the model and the associated .tga texture automatically. The problem is that when displaying, I do not get the transparency. The transparent regions of the texture just show up as white. Can anyone help? Thanks, Marc |