Re: [Plib-users] triangles from branches
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From: Paolo S. <ax...@ti...> - 2004-11-07 13:26:03
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McEVOY, Nick wrote: > Paolo Sacconier wrote: > >>Unfortunately I've still problems, since somethimes the ssgInsect >>returns no collisions where shold be some... Is it possible that is >>because I have a shere smaller than the triangles I want to collide to? > > > Its hard to say what is the problem without seeing your code, but > I do vaguely recall I had the case where if I called getBSphere() > the size & position of the bounding sphere was incorrect!? > See http://sourceforge.net/mailarchive/message.php?msg_id=1153817 > > I never did work this problem out. I ended up hard coding a known > bounding sphere size and using ode to get the objects position. > Then I fed my correct sgSphere information to ssgInsect(). > > Cheers, > Nick Finally we menaged to collect triangle data from ssg entities to create ode geoms, so I gave up with the ssgInsect. Thank you anyway. -- Paolo Sacconier |