RE: [Plib-users] triangles from branches
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From: McEVOY, N. <nic...@ba...> - 2004-10-27 23:29:13
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Paolo Sacconier wrote: >Unfortunately I've still problems, since somethimes the ssgInsect >returns no collisions where shold be some... Is it possible that is >because I have a shere smaller than the triangles I want to collide to? Its hard to say what is the problem without seeing your code, but I do vaguely recall I had the case where if I called getBSphere() the size & position of the bounding sphere was incorrect!? See http://sourceforge.net/mailarchive/message.php?msg_id=1153817 I never did work this problem out. I ended up hard coding a known bounding sphere size and using ode to get the objects position. Then I fed my correct sgSphere information to ssgInsect(). Cheers, Nick |