[Plib-users] Particle System
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sjbaker
From: <s4...@sp...> - 2004-09-13 10:39:44
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Hi, I'm tring to add a particle system to FlightGear due to the last improvments of the simulator (i.e. the capability to load external models at run time ecc...). Unfortunatly, I've a big problem. The ssgaParticleSystem doesn't allow to create particles where the coordinates remains unchanged. In other words, if I add a particle system to the airplane and I run it, the trail of smoke follows every movement of the parent (if the aircraft climbs even the particles already created moves). So, the question is: there's a way to create a particle system where the coords of the particles, when they are created, remain unchanged for the whole life? Thanks, Luca |