sec:uRe: [Plib-users] ssgaSky and Scaling ofthe scene
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From: Nick M. <nic...@ka...> - 2004-08-10 04:10:46
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What are your sky settings ? Example: sky->build(80000, 80000, nplanets, planet_data, nstars, star_data); sky->addCloud(*"data/scattered.rgba"*, /// texture / 80000, /// span / 3000, /// elevation, / 100, /// thickness / 100); /// transition /I assume you have reduced the h_radius & v_radius parameters for build(), thus have you also reduced the addCloud() 'span' parameter ? Cheers, Nick Michael Wessels wrote: >Hi all, >I am using ssgSky to build the sky in my simulation. I have build it from >the sky-example of plib. >My problem is now: >The scene is build in the dimension 'kilometer' and the sky and his objects >in demension 'meter'. The sky looks very good. But my airplane never can fly >over the clouds. >If I reduce the scaling of the sky and his objects to the dimension >'kilometer' the clouds come to near and not scattered. > >How can I combine the dimension 'kilometer' in the scene with the dimension >'meter' of the sky ? > >Michael > > > >------------------------------------------------------- >This SF.Net email is sponsored by OSTG. Have you noticed the changes on >Linux.com, ITManagersJournal and NewsForge in the past few weeks? Now, >one more big change to announce. We are now OSTG- Open Source Technology >Group. Come see the changes on the new OSTG site. www.ostg.com >_______________________________________________ >plib-users mailing list >pli...@li... >https://lists.sourceforge.net/lists/listinfo/plib-users > > |