[Plib-users] Re: Plib as a Model Loader
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From: Juhana S. <ko...@ni...> - 2004-07-22 17:59:12
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>From: "Tyler Ohlsen" <Xa...@ho...> > >That being said, it would be nice to have the option to use someone >else's scene graph library. Not that yours is lacking in anything, but >the option is nice. That is simple with a scenegraph-to-scenegraph converter. The problem cases such as LODs and billboards need to be stored as LODs and billboards of the other scenegraph. No camera matrix required here. Neither scenegraphs cannot be rendered directly if they contain the problem cases. Otherwise the scenegraph with, e.g., bounding boxes/spheres is still good to have. Do all this discussion mean that there is no standard scenegraph nor good object/scenegraph loader which Tyler could have used in the first place? How SSG compares to www.opensg.org or www.openscenegraph.{org,com}? Juhana -- http://music.columbia.edu/mailman/listinfo/linux-graphics-dev for developers of open source graphics software |