[Plib-users] ssg Physics
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sjbaker
From: Simon <sim...@ho...> - 2004-04-20 15:39:53
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Hi, a while ago I posted about trying to hook up a physics engine to = ssg. I don't recall getting any replies. I was wondering if someone could give = me an over view of how they go about adding things like gravity to each = object. I have the feeling that I'm missing something really basic. =20 Thank you -Simon |