Re: [Plib-users] Pherarps a bug founded about the .ASE files
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From: Wolfram K. <w_...@rz...> - 2004-01-13 11:39:33
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Hi, >(they look correct in 3DSMAX while they appear rotated of 180 degrees in= FlightGear)=20 Rotated 180 degrees or mirrored? >I think that's a bug about the textures coordinates of .ASE files. Well, it's trivial to mirror the texture coordinates, but the question is WHEN (IOW, under which circumstances) do you mirror them ? If you always mirror, then in the cases that now work, it will be wrong. It would certainly be interesting and helpful to know the root cause. I know that Innes simply mirrors the textures in a paint proggie (like Gimp) when a problem arises. >Thanks, > >Luca Bye bye, Wolfram. |