[Plib-users] Pherarps a bug founded about the .ASE files
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From: Luca M. <luc...@li...> - 2004-01-13 10:50:36
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I solved the problem about the incorrect textures loading of .ASE files (= they look correct in 3DSMAX while they appear rotated of 180 degrees in F= lightGear) rotating them before launching the program. I think that's a b= ug about the textures coordinates of .ASE files. Thanks, Luca |