[Plib-users] Using PLIB to load the .ASE files
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From: Luca M. <luc...@li...> - 2004-01-12 17:33:49
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Hi everyone, there's someone that could help me to correcty configure,= create... the .ASE files so they could be load in FlightGear? I've a pro= blem about the textures. In 3DSMax they look ok, but, when I launch Fligh= tGear they appear rotated of 180 degrees. Anyone knows where is the probl= em? I've made several attempts (rotating the texture in 3DS, rotating the= texture itself, etc...) but I wasn't able to solve the problem. Thank= s Luca |