Re: [Plib-users] cull and draw
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sjbaker
From: Tony J. <ton...@ya...> - 2003-02-24 00:48:10
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Hi Steve, Thanks for the quick response. Does the answer depend on the size of the world ? I was thinking of a = large world where there might be a lot of detail/models in the next = valley etc that you might not bother to draw. Or does the overhead for = occlusion culling scale with world size in such a way as to still make = it not profitable - and better off looking for another solution ? Tony Joblin ----- Original Message -----=20 From: Steve Baker=20 To: pli...@li...=20 Sent: Monday, February 24, 2003 10:19 AM Subject: Re: [Plib-users] cull and draw Tony Joblin wrote: > Does the cull and draw function do any occlusion culling or does it = only=20 > cull to the view frustrum ? It only culls to the view frustum. For outdoor applications, = occlusion culling is more costly than it saves time on - and PLIB has mainly = been used for outdoor-type applications. It wouldn't be all that hard to = add though. ---------------------------- Steve Baker ------------------------- HomeEmail: <sjb...@ai...> WorkEmail: <sj...@li...> HomePage : http://www.sjbaker.org Projects : http://plib.sf.net http://tuxaqfh.sf.net http://tuxkart.sf.net http://prettypoly.sf.net -----BEGIN GEEK CODE BLOCK----- GCS d-- s:+ a+ C++++$ UL+++$ P--- L++++$ E--- W+++ N o+ K? w--- !O M- = V-- PS++ PE- Y-- PGP-- t+ 5 X R+++ tv b++ DI++ D G+ e++ h--(-) r+++ = y++++ -----END GEEK CODE BLOCK----- ------------------------------------------------------- This SF.net email is sponsored by: SlickEdit Inc. Develop an edge. The most comprehensive and flexible code editor you can use. Code faster. C/C++, C#, Java, HTML, XML, many more. FREE 30-Day Trial. www.slickedit.com/sourceforge _______________________________________________ plib-users mailing list pli...@li... https://lists.sourceforge.net/lists/listinfo/plib-users |