[Plib-users] ssgaParticleSystem problem
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From: McEvoy, N. <nic...@ds...> - 2002-12-17 02:28:33
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I'm using ssgaParticleSystem to simulate water shooting out of the back of a jet-ski. I find that as I change the rate (setCreationRate) of the generated particles (depending on the jet-ski power) ... there are particles that do not seem to being updated ... If the creation rate is constant ... everything is fine. As I reduce the creation rate (say from 100 to 90) ... there are 10 particles 'frozen' in the air ... they will disappear after time-to-live ... If creation rate changes from 90 back to 100 ... say before the particles disappear ... they will start to be updated once again ! I had a look at the ssgaParticleSystem code, but I'm not sure why this is occurring. Any ideas ? Nick |