Re: [Plib-users] ssgTexture
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From: Curtis L. O. <cu...@me...> - 2002-11-27 01:24:16
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Does plib produce any complaints when you load the texture? Curt. Mat Davidson writes: > Im having some trouble with ssgTexture and Im not sure what is > happening. Here is my code: > > > ssgSimpleState *faceState[6]; > ssgTexture *tex; > > for( i=0 ; i<5 ; i++ ) > { > faceState[i] = new ssgSimpleState; > /* > bmpImageLoad( gDataManager->facePath[i], &width, &height, &texBytes ); > tex = new ssgTexture ( gDataManager->facePath[i], texBytes, width, > height, 0 ); > */ > tex = new ssgTexture( gDataManager->facePath[i] ); > > faceStates[i]-> setTexture( tex ); > } > > > As you can see, Ive tried both my own loader code and ssgTexture() to > load the image. Once the calls are made I make an ssgVTable, set its > state and params, give it to an ssgTransform, and then add it to my > sceneRoot. The final product of this labor is a white square with no > texture. Is there any kind of advice anyone can give me about how I > should deal with this, places to look, etc? > > mat. > > Im having some trouble with ssgTexture and Im not sure what is > happening. Here is my code: > > > ssgSimpleState *faceState[6]; > ssgTexture *tex; > > for( i=0 ; i<5 ; i++ ) > { > faceState[i] = new ssgSimpleState; > /* > bmpImageLoad( gDataManager->facePath[i], &width, &height, > &texBytes ); > tex = new ssgTexture ( gDataManager->facePath[i], texBytes, > width, height, 0 ); > */ > tex = new ssgTexture( gDataManager->facePath[i] ); > > faceStates[i]-> setTexture( tex ); > } > > > As you can see, Ive tried both my own loader code and ssgTexture() to > load the image. Once the calls are made I make an ssgVTable, set its > state and params, give it to an ssgTransform, and then add it to my > sceneRoot. The final product of this labor is a white square with no > texture. Is there any kind of advice anyone can give me about how I > should deal with this, places to look, etc? > > mat. > -- Curtis Olson IVLab / HumanFIRST Program FlightGear Project Twin Cities cu...@me... cu...@fl... Minnesota http://www.menet.umn.edu/~curt http://www.flightgear.org |