Re: [Plib-users] transparency
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From: Norman V. <nh...@ca...> - 2002-11-22 00:21:58
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Mat Davidson writes: > > Ive tried every-which-way to use loader code to get textures into my > project and its just not happening. What I really need is a way to get > textures into my project through plib that have alpha channels. Is > there a way to do this in plib? all I can load now are bmp and rgb > files. "rpg" files are a total pain, I don't have a decent way to edit > or create them (photoshop7 doesn't handle them). Any ideas? sure http://www.google.com/search?sourceid=navclient&q=photoshop+%2Ergb+plugin I know this one works http://romka.demonews.com/graphics/tools/index_eng.htm |