[Plib-devel] sending objects to hell
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From: Dave M. <Dav...@dy...> - 2000-08-25 00:30:20
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In tuxkart/src/herring.cxx i noticed that when a herring is eaten it is subsequently sent to hell. (hell means z=-1000000). Is this preferred over removing the herring from the scene graph? Is the culling in ssg efficient enough to quickly throw this out without much processing? --Dave |