[Plib-devel] Re: plib-devel digest, Vol 1 #139 - 4 msgs
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From: Scott L. <va...@be...> - 2000-08-24 21:33:43
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> Have you had a look at Parsec (http://www.parsec.org)? > > I know that they don't publish their source (but IIRC they plan to > release the game itself for free)... There's an embryonic edition of BattleSphere (www.battlesphere.com) under development right now. The project lends itself really nicely to a scene graph implementation. My only peeve is the 3 sound limit in sl. In the dark future I might be sorely tempted to write a special windows-only edition that hooks into DirectSound for that component. Otherwise, the thought of writing this thing for a bunch of different platforms simultaneously is irresistable! Scott |