[Plib-users] ssgLOS operational?
Brought to you by:
sjbaker
From: Jon <jtw...@ih...> - 2002-11-04 07:12:22
|
I'm working on my project and I am trying to use the ssgLOS function to detect when a 3d object is clicked on. Unfortunately no matter what vector I feed in to the ssgLOS function, it only seems to intersect with objects that are directly below the players POV. Can somebody confirm that this function works as advertised? Are there any example programs that use ssgLOS? Any help would be appreciated, Jon W. |