Re: [Plib-users] Newbie question
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sjbaker
From: Steve B. <sjb...@ai...> - 2002-10-11 06:50:17
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Marco Bancale wrote: > I started using PLIB two days ago and I'm porting my space combat > game from the Panard Vision to PLIB because of many reasons. > I like very much PLIB, but I can't still understand something. > > Ok my big problem now is this... > My game is a space sim, so I have to draw the Sun and the other > planets, but they MUST NOT be culled! They must be seen from > any distance, so no frustum has to be applied. I don't understand why you need any kind of special handling. Just set the far clip plane out to a gazillion miles and draw sun and planets as appropriately sized spheres at the right distance. So long as the eyepoint doesn't ever get too far from the origin relative to the sizes of the objects that you are actually interacting with, all should be well. ----------------------------- Steve Baker ------------------------------- Mail : <sjb...@ai...> WorkMail: <sj...@li...> URLs : http://www.sjbaker.org http://plib.sf.net http://tuxaqfh.sf.net http://tuxkart.sf.net http://prettypoly.sf.net http://freeglut.sf.net http://toobular.sf.net http://lodestone.sf.net |