[Plib-users] (no subject)
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From: Antonio L. <sup...@ho...> - 2002-09-11 00:18:15
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Hello everybody, I'm programming a stunt racing game but I have graphics problems - I'm using plib1.6.0 on win$ - I tried tuxkart and no such problem occour so it's my mistake for sure. Please look at members.xoom.virgilio.it/Devas fot the files snapshot1.jpg , snapshot2.jpg and snapshot3.jpg. In short, polygons are disappearing and reappearing and I don't understand if I have to tune some params (I checked that near and far plane are 0.01 and 1000 so this clipping should not be related to it). What I would liked to achieve in the shots was to have my car inside a big box, modeled in my favourite 3d proggy (blender) and exported to ac format. The lower face of the box (the one where the car sits on) has more triangles as I have modeled a terrain. The normals of the faces are toward the inside of the box. I have also placed a model of a "ramp", the orange polygons. As you can see triangles disappear, the ramp become segmented as soon as I move a bit the point of view (see difference between snapshot3 and snapshot2)... if I make the box bigger, it completely disappear (even the floor, which is near the camera, is not visible) any suggestion would be greatly appreciated!! _________________________________________________________________ Chat with friends online, try MSN Messenger: http://messenger.msn.com |