Re: [Plib-users] Problem with rotations
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From: Ben W. <be...@ec...> - 2002-09-10 12:56:32
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Ok, sorry my fault, it really was converting it back and forth between eu= ler=20 and matrix. If I keep the matrix the hole time you just see a quick jump = to a=20 different axe and then back. But this still does not explain why only pit= ch=20 does this.=20 It seems to be only when pitch hits either 0 or 180 (and no others do thi= s).=20 It will rotate with its feet around the x axes, but when x hits 0 or 180,= it=20 roles so that its feet are on the y axes rotated 90 degrees. If that make= s=20 any sence.=20 Thanks for your help, has anybody actually tried the code. Ben |