Re: [Plib-users] How to add color to .3ds file object?
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From: Wolfram K. <w_...@rz...> - 2002-07-28 12:42:14
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Hi Per, >According to lib3ds, 15678 (0x3D3E) is MESH_VERSION, 16736 (0x4160) is >MESH_MATRIX and 16662 (0x4116) is not used by lib3ds. My guess is that = the >last one holds the colour information, or that we have a bug in the = loader. or that the problematic chunk is in the "etc" from my post :-). I sent you the mesh. >Regards, >Per Liedman Bye bye, Wolfram. |