Re: [Plib-users] External camera/light control?
Brought to you by:
sjbaker
From: Underwood S. C. <sun...@kn...> - 2002-07-25 21:00:23
|
<< Maybe you can use your code the calculate the camera positions and give that to ssgContext? >> I had considered doing that, but I am trying to avoid rewriting the camera code I have already written. My current camera class simply maintains the "eye,center,up" vectors that are provided to gluLookAt, rather than directly handling the matrix transformations. I've mainly done this for readability reasons. <<PLIB also has "LookAt" etc routines.>> I'll be buggered if I can figure out where they are. . . I'm not seeing anything in SSG or SG. I'll take a look at the PrettyPoly code and try to rip something. |