[Plib-users] vertex optimization ?
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From: <Rol...@t-...> - 2002-07-15 20:31:08
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Hello, Is there an optimization to kill nearby vertexes ? I have quite small characters (~0.61 in height) and after some changes to the model one hand shows up as only two lines when loaded into plib. In the modeller (AC3D) it's ok. Also a two sided mesh partly disappears depending on the camera angle. Is there an absolute threshold I should consider when drawing small things ? Currently the smallest distance between vertexes is about 0.005. Thanks, Rolf -- Rolf Jakob at home (rj...@du...) WWW : http://www.franken.de/users/duffy1/rjakob (KDE-Utils and CCS) |