Re: [Plib-users] TweenController in plib
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sjbaker
From: <Rol...@t-...> - 2002-07-13 12:07:32
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Hi, It's now working as expected. There was a problem with the tweened model. What exactly the problem was I cannot tell. I just reload the scene and the bones into exposer, set the save option again to one bank per second and saved the tweened model. Using a very simplistic test program I saw the animation. Without any modifications I tried it again in the game and it worked. I have to create lots of tweened models, so maybe I come across the problem again and find out how to reproduce. I now have animated models and I can transform them in the scene. A very big step for the planned game. Many thanks for your help, Rolf -- Rolf Jakob at home (rj...@du...) WWW : http://www.franken.de/users/duffy1/rjakob (KDE-Utils and CCS) |