Re: [Plib-users] plib and shadows
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sjbaker
From: <Rol...@t-...> - 2002-06-15 18:34:26
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Hello, how can I change the material of a leaf that's part of a database imported from AC3D ? I traverse all leaves and set the state as following : state->disable(GL_LIGHTING); state->disable(GL_BLEND); state->disable(GL_TEXTURE_2D); state->setColourMaterial(GL_DIFFUSE); state->setMaterial(GL_DIFFUSE,0.0f,0.0f,0.0f,0.5f); state->setShadeModel(GL_FLAT); But the leaves are rendered in their colors, so the textures are missing. But what I need is a whole ssgTransform in black. The branch in question was created by a clone(SSG_CLONE_RECURSIVE|SSG_CLONE_STATE). Am I missing something ? Thanks, Rolf -- Rolf Jakob at home (rj...@du...) WWW : http://www.franken.de/users/duffy1/rjakob (KDE-Utils and CCS) |