Re: [Plib-users] Using only PUI without GLUT
Brought to you by:
sjbaker
|
From: Reed H. <re...@ze...> - 2002-04-25 14:29:12
|
-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 =0D > What i need=A0for my=A0gui=A0is very similar to the one created for = the =0D > Pretty Poly Modeler (refer to steve's plib page->gallery and the = pretty =0D > poly screenshot on that page) and thats why i want PUI, it can do what = =0D > i want.=0D =0D I guess the other option is to put the GUI controls outside of the GL =0D= rendering window -- use Windows or GTK controls, or wxWindows =0D <http://www.wxwindows.org> (Cross platform GUI toolkit). But then you =0D= have to deal with that environment as well, and whatever limitations it =0D= places on the OpenGL aspect (the common technique seems to have an =0D "OpenGL Window" widget that you place in the GUI.)=0D =0D Sounds like you are avoiding that though.=0D =0D - --=0D Reed Hedges=0D re...@ze...=0D http://zerohour.net/~reed=0D =0D Virtual Object System - Interreality:=0D http://www.interreality.org=0D -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.0.6 (Darwin) Comment: For info see http://www.gnupg.org iEYEARECAAYFAjzIEpkACgkQxh9ID034ht1K4QCgqS7K+wFFL1Y0tmaaMURUVfUh 280AoIvDcBvoA1JIEKXZgVufSWqIsP14 =3DAODc -----END PGP SIGNATURE----- |