Re: [Plib-users] Don't Do This!
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sjbaker
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From: Adam S. <ada...@ho...> - 2002-01-14 20:31:23
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Hello All -
> I've got to the point of dividing the screen into two, three or four=20
> chunks and rendering four cute little penguins - each of which can move
> independantly with a camera that follows along. I had all of it workin=
g
> with the controls for each player assigned from a config file (eg=20
>=20
> Player 1: MoveNorth =3D W, MoveSouth =3D Z, MoveEast =3D W, MoveWest =
=3D S
> Jump =3D Q, Fire =3D E
> Player 2: MoveNorth =3D I, MoveSouth =3D M, MoveEast =3D J, MoveWest =
=3D K
> Jump =3D U, Fire =3D O
I've been thinking about this for a while, and as far as I can
tell, this should work in all situations, except if a person tries to go
north, south, and east or west at the same time, which shouldn't happen
unless a player is really discombobulated:
Player 1: MoveNorth =3D 2, MoveSouth =3D W, MoveEast =3D E, MoveWest =3D=
Q
Jump =3D 5, Fire =3D G
Player 2: MoveNorth =3D 0, MoveSouth =3D P, MoveEast =3D [, MoveWest =3D=
O
Jump =3D 8, Fire =3D M
Every once in a while, my fingers get a super power, and I'm
able to hit <north or south>, <west or east>, Jump, and Fire for both
players and it works! :-D
Thanks for pointing that out!
--=20
Real programmers don't comment their code. It was hard to write, it
should be hard to understand.
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