Re: [Plib-users] ssgLoadBGL
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From: Tengchiang T. <ten...@ya...> - 2001-12-17 17:28:06
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--- Wolfram Kuss <Wol...@t-...> wrote: > Hi, > > A BGL loader, especially one that loads the geometry > and not just the > position of buildings would be *very* welcome. I > second everything > Steve said. I think you should e-mail the author of > scdis anyway. > > Even though it is binary, building on ssgLoadMDl > might make sense, As for me, a beginer, rewriting ssgLoadBGL by utilizing scdis is more attractive than adding code to ssgLoadMDL. If I am not allowed (which seems to be true) to open any binary file viewer and need to improve ssgLoadMDL to read more BGL files, all I can think of is rewriting ssgLoadBGL by utilizing scdis. This is the advantage of open source! We save our time and effort to the minute. So far, I can load only 10% of bgl scenery from www.flightsim.com with my modified version of ssgLoadMDL Tengchiang > since the actual BGL code inside is the same, AFAIK > it is just in > another section. With gmax, creating a MDL or a BGL > is just one switch > while saving (and you have to input the lat/lon when > saving a BGL). > > > Are there any other loader projects on going? > > AFAIK no one is working on a new loader. I made some > improvements on > the MDL loader, but it can't load MSFS 2002 files > yet. > > >Tengchiang Tsao > > Bye bye, > Wolfram. > > _______________________________________________ > plib-users mailing list > pli...@li... > https://lists.sourceforge.net/lists/listinfo/plib-users __________________________________________________ Do You Yahoo!? Check out Yahoo! Shopping and Yahoo! Auctions for all of your unique holiday gifts! Buy at http://shopping.yahoo.com or bid at http://auctions.yahoo.com |