[Plib-users] Couple of fntRenderer questions
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From: Jason S. <tam...@ai...> - 2001-09-10 07:15:45
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[Apologies if this is a re-send - SourceForge's lists don't seem to like
the way I normally send mail.]
Howdy,
I hope I'm not missing something obvious here, but is there a way to
do rotated text (vertical in particular) with fntRenderer/fntTexFont
in 1.5.1? (I'm using fnt.h, but not PUI)
Also, other than the GL_TEXTURE_2D, is there any other effect on the
OpenGL state that has to be undone after a begin()/puts()/end()
sequence? Is there a cleaner way to restore the state other than
an explicit glDisable(GL_TEXTURE_2D) after I do my font rendering?
Finally, is there a way to query the inter-line space from either the
font or the renderer? getBBox() doesn't quite do what I need. I see
in the source there's a hardcoded 1.333*point size increment of the
cursor's y position for a '\n' (that's the quantity I'm after)
Is there a way to get this without hardcoding the 1.333 in my
code? If not, can I put in a request for this value to be exposed
through the interface? (allowing modification of it as well would be
a bonus)
Thanks,
-Jason Steele (kudzu)
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