[Plib-users] PLIB games
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From: Steve W. <st...@sh...> - 2001-07-22 21:43:45
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Apologies if this is not the proper place for this, but I'm not aware of a better one. I finally got around to trying the updated versions of TuxKart and Tux_AQFH. Tux_AQFH was missing install.sh and mkinstalldirs, which I copied from TuxKart. I had to modify all of the makefiles, to change $(top_srcdir)/../mkinstalldirs to $(top_srcdir)/mkinstalldirs (just like it is in TuxKart). Three files that were in a previous version (level14.ac, tree.rgb, and tux.mod) are not in the latest one. Are they no longer used, or was this a mistake? For TuxKart, I had to add #include <sys/socket.h> to guNet.cxx. The file mfarmer.mod that was in a previous version is no longer included - obsolete, or mistakenly omitted? I also had to add -lglut to the makefiles for both games; I guess this is some error in the configure script? Anyway, I got both games built. However, I couldn't get either one to work correctly. In TuxKart, when I press the Start button, it just sits there on the same screen, until I kill it. In Tux_AQFH, when I press the Space bar, the menu comes up, and then it is similarly hung. I compiled both of these with Mesa 3.5, perhaps that is the problem? I've been meaning to revert to Mesa 3.4.2, since 3.5 doesn't seem quite "polished" yet. ----------- "Good people do not need laws to tell them to act responsibly, while bad people will find a way around the laws." - Plato (427-347 B.C.) |