Re: [Plib-users] Shadows
Brought to you by:
sjbaker
|
From: Steve B. <sjb...@ai...> - 2001-07-18 15:29:54
|
Arne Kreutzmann wrote: > my application will be a 3D realtime strategy game. > So I guess there I less need of shadows anyway. Then I would definitely consider the 'fuzzy translucent circle' approach. ----------------------------- Steve Baker ------------------------------- HomeMail : <sjb...@ai...> WorkMail: <sj...@li...> HomePage : http://web2.airmail.net/sjbaker1 Projects : http://plib.sf.net http://tuxaqfh.sf.net http://tuxkart.sf.net http://agtoys.sf.net http://prettypoly.sf.net http://freeglut.sf.net http://toobular.sf.net |