Re: [Plib-users] Loading geometry information
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From: Wolfram K. <w_...@rz...> - 2001-05-28 14:03:11
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Ben Woodhead <be...@ec...> wrote: >Hello > >Is it possible to send geometry information without using a model=20 >loader. I would like to send the model information across a network=20 >using worldforge. You can create a ssgVertexArray and do a addKid. I would suggest you start with a loader, either by tweaking the code or by understand a loader and then coding what you need from scratch. A simple one is ssgLoadTRI. > Also how do I setup a height field. You have the heights for a regular 2D grid? Then I would "manually" create TriStrips or QuadStrips. Most things you know from OpenGL may be used in PLIB. >Thanks Ben Bye bye, Wolfram. |