Re: [Plib-users] BGL Loader
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From: John T. <ndc...@mx...> - 2001-04-21 13:26:14
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Surprisingly to me, about 90% of the the polygons in BGL files (for urban areas) are actually composed by BGL_BUILDING. The command takes 4 arguments of the dimension of the buildings (another 4 are typically just 0's) and simply draws blocks. I need to think about how to embed this procedure into ssgLoaderMDL. Any comment? John Tsao |