Re: [Plib-users] BGL Loader
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From: Wolfram K. <w_...@rz...> - 2001-04-20 13:53:34
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John Tsao <ndc...@mx...> wrote: >Besides polys, what information in a mdl file is required by = ssgLoaderMDL so >that ssgLoaderMDL can function well? >I created a minimum bgl file with only one polygon. ssgLoaderMDL does = parse all >three commands in the file(I set debug messages), including = BGL_SCALE_AGL, >BGL_TEXTURE, and BGL_RESLIST. However, ppe doesn'g show any thing = (neither can >it save the poly to a .ac file) Strange. It is a filled poly, is it not? PrettyPoly has the Command "printSceneGraph". I think it is bound to the key "p" (It is for me at home ;-)), if not add a line to the keybindings. Send us the resulting scene graph (it appears on stdout). >John Tsao Bye bye, Wolfram. |