Re: [Plib-users] BGL Loader
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From: John <ndc...@mx...> - 2001-04-15 04:32:12
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Steve Baker wrote: > John wrote: > > > > Do we have any BGL loader project running now? > > What is BGL? It's not a TLA that I'm familiar with...which > means that there almost certainly isn't a BGL loader in the > works right now. > M$FS 3D scenery usually use .bgl files to present buildings. I am also a FGFS user. If we can have a BGL file loader in ppe, we can convert M$SFS secnery to objects that FG accepts. One problem I am not sure is that how thousands of BGL objects be rendered in FG. If I have a single (or not too many) MDL plane I can simply fly it. John Tsao |