Re: [Plib-users] problem with fnt and release mode
Brought to you by:
sjbaker
From: Eero P. <epa...@ko...> - 2000-12-22 09:54:19
|
Don Lafontaine wrote: > > Has anyone come up with the precise options we should avoid to fix this > problem? I've tried a few but no go. Still no fonts. > > Don. I have not found reasonably recent MS VC++ (for example VC++ 5.0 with SP3 and VC++ 6.0 with SP4) guilty to f...ing up my code, with typical options. For typical release build options I mean (in IDE) Optimizations: Maximize Speed Inline function: Any Suitable I am aware of the recent discussions regarding problems with template classes and VC++, on sweng-gamedev list. Still for the problem you describe, I would suspect that the it is caused by something else than the compiler. Especially if you are not compiling your driver yourself, but relying on the vendor provided driver. Btw. 1: I use Multithreaded DLL for libraries Bt.w 2: I have seen some problems with dependecies, so when I am in doubt I do the "Rebuild All" operation. Eero |