Re: [Plib-users] Trouble making simple colored triangle
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sjbaker
From: Steve B. <sjb...@ai...> - 2000-10-17 03:55:51
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Ben Discoe wrote: > There is more than one problem. Here are two of them: > > 1. Using enable-disable of GL_COLOR_MATERIAL does not properly disable the > state. I confirmed this using just OpenGL calls, on multiple NVidia cards > and drivers. I also found a workaround, which consists of calling > glColorMaterial(GL_FRONT, GL_DIFFUSE) *before* calling > glEnable(GL_COLOR_MATERIAL ) for the first time. No logical reason why this > should make it work, but it does. Make that the first line of your code after ssgInit() and you are done then! > 2. I haven't found a way to use ssgSimpleState/ssgVtxTable to make simple > colored geometry. That's the current killer, if there's no solution then > i'll have to abandon PLIB/SSG. Well, it can certainly be done - I'm still pretty confused as to your precise problem - but SSG doesn't really do anything different than the underlying OpenGL calls. -- Steve Baker HomeEmail: <sjb...@ai...> WorkEmail: <sj...@li...> HomePage : http://web2.airmail.net/sjbaker1 Projects : http://plib.sourceforge.net http://tuxaqfh.sourceforge.net http://tuxkart.sourceforge.net http://prettypoly.sourceforge.net |