Re: [Plib-users] wxWindows and SSG together?
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From: Ben D. <be...@wa...> - 2000-10-17 01:41:58
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I've been using wxWindows for a few months, including a large GUI for a 2d application, and it's been fantastic. It's a *lot* like MFC, only much cleaner, simpler, and of course portable and open. Also, i don't know of any alternative when developing Open software on both Win32 and Linux. Qt doesn't support Open software on Win32, GTK isn't quite working yet on Win32, and to the best of my knowledge no other portable GUI tolkits have a significant user base, interface-design utilities, etc. That's why getting wxWindows and SSG working together is so important... and technically, it really should work. -Ben ----- Original Message ----- From: "Steve Baker" <sjb...@ai...> To: <pli...@li...> Sent: Saturday, October 14, 2000 8:38 PM Subject: Re: [Plib-users] wxWindows and SSG together? > > Ben Discoe wrote: > > > > Has anyone on this list tried using wxWindows and PLIB/SSG together? It seems like > > a good combination (open source GUI, open source 3D). > > You'd use wxWindows *voluntarily* ?!? > > I'm not aware of anyone trying this - but if you can wrestle wxWindows into doing *anything* > in the way of an OpenGL window, then SSG should work OK. > > Good luck though - after my last "experiences" with wxWindows, I truly, deeply, advise you > to look at something else. FLTK maybe? GTK? > > > It should work well since wxWindows can set up an OpenGL context, and SSG just draws > > into the current context. However, my attempts so far to combine the small wxWindows > > OpenGL sample program with some SSG functions has not been successful - the SSG objects > > aren't appearing. > > I can't imagine why not - but wxWindows is *so* strange, it may well have set up some really > wacky OpenGL modes before it draws. > > -- > Steve Baker |