Re: [Plib-devel] PLIB developers needed.
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sjbaker
From: Steve B. <sjb...@ai...> - 2000-08-12 19:28:11
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Dave McClurg wrote: > > Christian wrote: > > But anyway, do SG and SSG brake with that compiler? If the answer is no, > > that is compiler supporting costs. SG *is* const correct and at least > > half of SSG (IIRC). > > > I went to fix the 'const' methods in ul.h that are *not* portable on IRIX > when I noticed there were similar 'const' methods already in sg.h like > Christian says. The 'const' methods in sg.h have been there for a long time > and must work on IRIX. Weird? That particular program didn't use sg.h - but I'll try it when I get back to work on Monday. I havn't tried to recompile PLIB on our ONYX using the native IRIX compiler (I know it works under GNU G++ under IRIX - but that's not the point). > Perhaps we just need to change > 'double getRawTime () const ;' > to > 'double getRawTime (void) const ;' > and it would work on IRIX. Seems to be something strange like that. Do you > want to investigate Steve? Yes - I'll look when I get into work on Monday - I don't have a our $5,000,000 ONYX-2 here at home :-) Interestingly, I was using ul.h to measure some benchmarks between GeForce-2 ($300+$2000 for the 800MHz PC) and ONYX-2 ($100,000 per graphics 'pipe'+$200,000 for the computer itself) - the GeForce is comfortably beating the ONYX by about 2:1 on polygon throughput and about the same on pixel fill rates! Even if you turn on the antialiased rendering (The ONYX's main selling point) - the ONYX is still only about equal to the GeForce on polygons although it does beats it by about 2:1 on pixel fill. **WOW** -- Steve Baker HomeEmail: <sjb...@ai...> WorkEmail: <sj...@li...> HomePage : http://web2.airmail.net/sjbaker1 Projects : http://plib.sourceforge.net http://tuxaqfh.sourceforge.net http://tuxkart.sourceforge.net http://prettypoly.sourceforge.net |